Implementation of an Operating System :- Week 9 ( User Modes )
Welcome all !
This is the ninth blog article of our blog series about implementing an Operating System. In this week I will explain you about User modes.
User mode is now almost within our reach, there are just a few more steps required to get there. Although these steps might seem easy they way they are presented in this chapter, they can be tricky to implement, since there are a lot of places where small errors will cause bugs that are hard to find.
9.1 Segments for User Mode:-
To enable user mode we need to add two more segments to the GDT. They are very similar to the kernel segments we added when we set up the GDT in the chapter about segmentation:
The segment descriptors needed for user mode.IndexOffsetNameAddress rangeTypeDPL30x18
user code segment0x00000000 - 0xFFFFFFFF
RXPL340x20
user data segment0x00000000 - 0xFFFFFFFF
RWPL3
The difference is the DPL, which now allows code to execute in PL3. The segments can still be used to address the entire address space, just using these segments for user mode code will not protect the kernel. For that we need paging.
9.2 Setting Up For User Mode:-
There are a few things every user mode process needs:
- Page frames for code, data and stack. At the moment it suffices to allocate one page frame for the stack and enough page frames to fit the program’s code. Don’t worry about setting up a stack that can be grow and shrink at this point in time, focus on getting a basic implementation work first.
- The binary from the GRUB module has to be copied to the page frames used for the programs code.
- A page directory and page tables are needed to map the page frames described above into memory. At least two page tables are needed, because the code and data should be mapped in at
0x00000000
and increasing, and the stack should start just below the kernel, at0xBFFFFFFB
, growing towards lower addresses. The U/S flag has to be set to allow PL3 access.
It might be convenient to store this information in a struct
representing a process. This process struct
can be dynamically allocated with the kernel’s malloc
function.
9.3 Entering User Mode:-
The only way to execute code with a lower privilege level than the current privilege level (CPL) is to execute an iret
or lret
instruction - interrupt return or long return, respectively.
To enter user mode we set up the stack as if the processor had raised an inter-privilege level interrupt. The stack should look like the following:
[esp + 16] ss ; the stack segment selector we want for user mode
[esp + 12] esp ; the user mode stack pointer
[esp + 8] eflags ; the control flags we want to use in user mode
[esp + 4] cs ; the code segment selector
[esp + 0] eip ; the instruction pointer of user mode code to execute
The instruction iret
will then read these values from the stack and fill in the corresponding registers. Before we execute iret
we need to change to the page directory we setup for the user mode process. It is important to remember that to continue executing kernel code after we’ve switched PDT, the kernel needs to be mapped in. One way to accomplish this is to have a separate PDT for the kernel, which maps all data at 0xC0000000
and above, and merge it with the user PDT (which only maps below 0xC0000000
) when performing the switch. Remember that physical address of the PDT has to be used when setting the register cr3
.
The register eflags
contains a set of different flags. Most important for us is the interrupt enable (IF) flag. The assembly code instruction sti
can’t be used in privilege level 3 for enabling interrupts. If interrupts are disabled when entering user mode, then interrupts can’t enabled once user mode is entered. Setting the IF flag in the eflags
entry on the stack will enable interrupts in user mode, since the assembly code instruction iret
will set the register eflags
to the corresponding value on the stack.
For now, we should have interrupts disabled, as it requires a little more work to get inter-privilege level interrupts to work properly .
The value eip
on the stack should point to the entry point for the user code - 0x00000000
in our case. The value esp
on the stack should be where the stack starts - 0xBFFFFFFB
(0xC0000000 - 4
).
The values cs
and ss
on the stack should be the segment selectors for the user code and user data segments, respectively. As we saw in the segmentation chapter, the lowest two bits of a segment selector is the RPL - the Requested Privilege Level. When using iret
to enter PL3, the RPL of cs
and ss
should be 0x3
. The following code shows an example:
USER_MODE_CODE_SEGMENT_SELECTOR equ 0x18
USER_MODE_DATA_SEGMENT_SELECTOR equ 0x20
mov cs, USER_MODE_CODE_SEGMENT_SELECTOR | 0x3
mov ss, USER_MODE_DATA_SEGMENT_SELECTOR | 0x3
The register ds
, and the other data segment registers, should be set to the same segment selector as ss
. They can be set the ordinary way, with the mov
assembly code instruction.
We are now ready to execute iret
. If everything has been set up right, we should now have a kernel that can enter user mode.
9.4 Using C for User Mode Programs
When C is used as the programming language for user mode programs, it is important to think about the structure of the file that will be the result of the compilation.
The reason we can use ELF as the file format for for the kernel executable is because GRUB knows how to parse and interpret the ELF file format. If we implemented an ELF parser, we could compile the user mode programs into ELF binaries as well. We leave this as an exercise for the reader.
One thing we can do to make it easier to develop user mode programs is to allow the programs to be written in C, but compile them to flat binaries instead of ELF binaries. In C the layout of the generated code is more unpredictable and the entry point, main
, might not be at offset 0 in the binary. One common way to work around this is to add a few assembly code lines placed at offset 0 which calls main
:
extern main section .text
; push argv
; push argc
call main
; main has returned, eax is return value
jmp $ ; loop forever
If this code is saved in a file called start.s
, then the following code show an example of a linker script that places these instructions first in executable (remember that start.s
gets compiled to start.o
):
OUTPUT_FORMAT("binary") /* output flat binary */ SECTIONS
{
. = 0; /* relocate to address 0 */ .text ALIGN(4):
{
start.o(.text) /* include the .text section of start.o */
*(.text) /* include all other .text sections */
} .data ALIGN(4):
{
*(.data)
} .rodata ALIGN(4):
{
*(.rodata*)
}
}
Note: *(.text)
will not include the .text
section of start.o
again.
With this script we can write programs in C or assembler (or any other language that compiles to object files linkable with ld
), and it is easy to load and map for the kernel (.rodata
will be mapped in as writeable, though).
When we compile user programs we want the following GCC flags:
-m32 -nostdlib -nostdinc -fno-builtin -fno-stack-protector -nostartfiles
-nodefaultlibs
For linking, the followings flags should be used:
-T link.ld -melf_i386 # emulate 32 bits ELF, the binary output is specified
# in the linker script
The option -T
instructs the linker to use the linker script link.ld
.
You can visit my Github Repository of this os development project from following link;
https://github.com/supuni97/Supuni_minimalOS
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